This is actually the free multi-player component of Lone Echo, a sci-fi space adventure for VR that’s coming to Oculus Rift on July 20.
There’s already a few games that have popped up during the first few E3 press conferences that I think are a perfect fit for the Rift, but apparently they aren’t going to be available for it, which is a huge shame:
Lucky’s Tale was a launch exclusive for the Rift, and it’s still given away for free when you purchase a Rift now, so it seems crazy to me that this wasn’t actually announced for the Rift (more so than any other system). 😮
The whole thing. Seriously. Just watch the entire conference (it’s only just over 30 mins long):
From the comments online it seems like loads of people were disappointed with what Bethesda showed, but I honestly have no idea why: Other than just skimming over Skyrim for Switch, which doesn’t exactly give me great confidence it’s going to be anything particularly standout on that system–it looks a bare-bones port of a last-gen game with a couple of amiibo features and [hopefully optional] motion controls–I thought the show was great, and basically every single game looked really polished and fun. And, I’m also real happy to see two big-name VR games coming this year too, one of which puts to rest any arguments you can’t do/have full-blown hundreds-of-hours games on/in VR. Even the little animated vignettes shown in between each of the game reveals were a load of fun imo. I left pretty satisfied.
So, yeah, I don’t really get the negativity in this particular instance; but I guess I’m not a particularly ardent Bethesda follower/player normally, so maybe I was just easier to please than real hardcore fans. 😮
That’s Virtual Reality and Augmented Reality, for the laymen out there.
Now here’s a guy that’s a bit more pragmatic and honest than both the insidious corporate marketing machine-men out there and the largely completely ignorant VR/AR naysayers: He knows both VR and AR are already great–VR certainly already is–but that we still have a lot of things to work on to get them to where we’d ideally want them to be. And he’s also smart enough to know that both VR and AR are in no way “teh doomed” and just throwaway gimmicks that people will forget about in a few years time either.
So, anyone out there who’s interested in VR and AR at all should probably be taking note of what he has to say.
The creators of some truly brilliant VR animations such as Lost, Henry, and Dear Angelica, and the guys who gave us the amazing Quill application, will be no more–and I for one think that is a real shame.